See if the following helps: http://groups.google.com/group/android-developers/browse_thread/thread/d8587b4b2139a85
On Oct 22, 9:18 am, Hack <[email protected]> wrote: > Using the camera preview example as a starting point, I've managed to > get my application displaying what my camera is focused on, but I'm > running in to some problems when I try to draw overlays. > > I'm able to get the camera preview working with a surface of type > SURFACE_TYPE_PUSH_BUFFERS, but the documentation tells me I'm not > allowed to lock (and subsequently modify) that type of buffer. > Because I can't get a surface of any other type to receive the camera > preview, I can't figure out how draw on the same surface the camera is > modifying. > > I've looked in to copying the camera surface to another, modifiable > surface, but haven't had any luck with that. > > Does anyone have any tips or info? > Thanks. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---

