So far I've been seeing some sort of View being used.. like SurfaceView for games and such. I too would like to know what game developers are using. I would guess most games use bitmap images and just rotate thru some images to animate them?
On Tue, Jan 5, 2010 at 8:29 AM, Abolfoooud <[email protected]> wrote: > Hi > > I am totally new to Android so forgive my question if it is so > trivial. > > I read in the Dev Guide about how Graphics are handled in Android apps > and it says that developers can either use a View if they "want to > draw simple graphics that do not need to change dynamically and are > not part of a performance-intensive game" > > or > > draw directly to canvas otherwise. > > Now almost all of the examples i found in the SDK for graphics use the > View metaphor, or SurfaceView. I was wondering how can i perform the > second approach, draw to canvas directly. > > Regards > AF > > > -- > You received this message because you are subscribed to the Google > Groups "Android Beginners" group. > > NEW! Try asking and tagging your question on Stack Overflow at > http://stackoverflow.com/questions/tagged/android > > To unsubscribe from this group, send email to > [email protected]<android-beginners%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-beginners?hl=en > >
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