So far I've been seeing some sort of View being used.. like SurfaceView for
games and such. I too would like to know what game developers are using. I
would guess most games use bitmap images and just rotate thru some images to
animate them?

On Tue, Jan 5, 2010 at 8:29 AM, Abolfoooud <[email protected]> wrote:

> Hi
>
> I am totally new to Android so forgive my question if it is so
> trivial.
>
> I read in the Dev Guide about how Graphics are handled in Android apps
> and it says that developers can either use a View if they "want to
> draw simple graphics that do not need to change dynamically and are
> not part of a performance-intensive game"
>
> or
>
> draw directly to canvas otherwise.
>
> Now almost all of the examples i found in the SDK for graphics use the
> View metaphor, or SurfaceView. I was wondering how can i perform the
> second approach, draw to canvas directly.
>
> Regards
> AF
>
>
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