Thanks Dave! That's exactly what I did. I made a copy of it like you mentioned (I had to change the name of the new project since it wouldn't let me a second GestureBuilder) with the updated fadeOffset but that didn't work.
To get an idea of what I'm doing. I was writing a chinese character that had 5 strokes. I took my finger off after the first stroke and the image disappeared. I quickly wrote the first stroke again and as fast as I could I wrote the 2nd stroke. Both strokes now stayed on the screen. I paused for a second and wrote a 3rd stroke. The first 2 disappeared and only the 3rd was visible now. Even if I tried to do all 3 strokes really quickly it didn't work. So messing with the fadeOffset I set that to 5seconds which should have been plenty of time. But the same thing happened again. Tonight when I get home, I'll change the app_name (I'm not sure why I didn't do that earlier) just to make sure that it is actually running my new config but that's the behavior that I was seeing. On Sat, Mar 13, 2010 at 9:22 PM, davemac <[email protected]> wrote: > I can't tell from your description exactly how you're trying to set > the option, but here's what worked for me: > > If you’re having trouble getting Gestures Builder in the emulator to > accept a multi-stroke > gesture, you can create your own version of Gestures Builder and > modify the default > value of FadeOffset. GestureBuilder is provided as a sample > application under your > Android SDK directory, in platforms/android-2.0/samples/ > GestureBuilder. You can > create a new Android project in Eclipse using the “Create project from > existing sample” > option and choosing GestureBuilder from the drop-down menu. Then go > into the > project’s /res/layout/create_gesture.xml file and add the attribute > android:fadeOffset="1000" to the GestureOverlayView element. This will > extend > FadeOffset to 1 second (1000 milliseconds). You are free to choose a > different value if > you wish. > > - dave > www.androidbook.com > > On Mar 9, 12:45 am, Tim <[email protected]> wrote: > > Is there a way to slow down gesture builder? > > I tried overriding the fadeXXX options of GestureOverlayView but no luck. > > My problem right now is that I'm trying to input a gesture with a lot of > > strokes. > > But the timeout is too short to get them all inputed. > > If I'm quick enough I can get 2 strokes in but as soon as I try a 3rd, > the > > first 2 will disappear. > > -- > You received this message because you are subscribed to the Google > Groups "Android Beginners" group. > > NEW! Try asking and tagging your question on Stack Overflow at > http://stackoverflow.com/questions/tagged/android > > To unsubscribe from this group, send email to > [email protected]<android-beginners%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-beginners?hl=en > -- You received this message because you are subscribed to the Google Groups "Android Beginners" group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en

