I second that, well said!

On May 7, 3:05 pm, Incognito <[EMAIL PROTECTED]> wrote:
> Well said.
>
> On May 7, 3:52 pm, dspublic <[EMAIL PROTECTED]> wrote:
>
> > In the eve of the first 50 winners being announced, in my opinion,
> > this is as good as it gets for us small time developers.
> > No other developer contest that I know of offers so many significant
> > prizes with little capital costs to enter.
> > You just need a fast enough computer with enough memory and you can
> > develop and submit.
> > No phone to buy, no developer fees to pay, etc.
> > Anyone with a good idea can implement it.  (Within the simulator's
> > limitations of course.)
> > It was a good time to implement those ideas that have been in our
> > heads before they "die on the vine."
>
> > Apple has called out for developers applications with what I believe
> > is one winner for apple products.
>
> > Other wireless operators have developers contests with what I believe
> > is one winner for a smaller prize.
>
> > The ADC 1 was open for most everyone.
> > Old and new, toe-to-toe, on the starting line and ending on the finish
> > line.
>
> > To me, it was like getting a job interview at Google with our apps
> > being the ones being reviewed by many people.
> > It required resourcefulness and attentiveness to think like the judges
> > and put together something that could be reviewed well.
> > (custom tracks for LBS simulator, quick start readmes, dummy-proofing,
> > etc.)
>
> > To me, it was also like pitching your idea to Venture Capitalists with
> > a demo without most of the downsides.
> > You can get the money with no equity strings attached.
> > Of course, it is a quasi-NDA (non-disclosure agreement) which gives
> > Google the right to disclose the winners.
> > But, who says that VCs won't steal your ideas?
>
> > I am glad to be a part of this great competition.
>
> > I believe ADC 2 will be tougher because it is intended to start after
> > the first phones ship.
> > Now you have to test your app on real phones and deal with issues like
> > battery life, CPU speed, lower and unreliable network throughput, etc.
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