As I did already some experiments with a simple physics engine. I can
tell you,
that there is no way around a native library for that (see ndk). I
don't think the cpu power
is strong enough for 3d physics. 2d physics is a challenge already
with actual
devices.

On 15 Sep., 23:30, Brian <[email protected]> wrote:
> Does anyone have any recommendations for a 3D physics engine?  I'm
> looking for something like Bullet Physics.  I've only run across
> suggestions for 2D engines. There is a jBullet engine, but it seems a
> bit out of date and I'm not sure if people are able to successfully
> use it on android hardware.

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