I would recommend a C + OpenGL open-source 3D engine. That should narrow it down! I say C because most developers use them for real-time games, which is tricky in Java. Here are some: http://en.wikipedia.org/wiki/Physics_engine#Real-time_physics_engines
Yusuf Saib Android ·T· · ·Mobile· stick together The views, opinions and statements in this email are those of the author solely in their individual capacity, and do not necessarily represent those of T-Mobile USA, Inc. On Sep 15, 2:30 pm, Brian <[email protected]> wrote: > Does anyone have any recommendations for a 3D physics engine? I'm > looking for something like Bullet Physics. I've only run across > suggestions for 2D engines. There is a jBullet engine, but it seems a > bit out of date and I'm not sure if people are able to successfully > use it on android hardware. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

