hi,
I'm trying to get the preview images of the android Camera onto a
opengl texture. I have been successful so far, it works most of the
times. Though sometimes I will just get a black screen when starting/
resuming the application. I have been debugging for days, not finding
any clue.
When debugging I noticed that both the camera callback and the
onDrawFrame are called in such situations. the bytearray of the camera
does contain data. though nothing is shown.
I would really appreciate if someone could help me with this, cause
problem has been driving me crazy for days.

the source can be browsed/checked out here:
http://code.google.com/p/andar/source/checkout

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