Under most circumstances, the fastest would be: 1) OpenGL rendering orthographic 2) SurfaceView drawing an RGB565 bitmap
On Dec 25, 3:31 am, fala70 <[email protected]> wrote: > What 's the fastest way to display a bitmap? > Now I am using Bitmap.setPixels and ImageView.setImageBitmap all time > that this change. It has a refresh of 15 fps. It work good, but I am > not sure that is the best method to get best performance. > Is better use Canvas.drawBitmap with a SurfaceView ? or opengl ? > > thanks -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

