> I'm now doing this... and am getting 40-50fps full screen! Which I think
> is quite reasonable; frame locked to 20fps or so, it should provide
> plenty of CPU time to run the game in.
>
> Oddly enough, the fastest GL texture format is RGB_5_5_5_1. RGB_5_6_5,
> which is what I would intuitively expect to be the fastest, gives about
> 30fps.
>

That is very promising.  Is this at 240x320 or 320x480?  What are your
texture dimensions?

Steve


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