Hi Android Graphics Team, I would like to call OpenGL extension function: void glDrawTexiOES(int x, int y, int z, int width, int height)
to render a 2D image directly in 3D scene without bothering to use OpenGL quad. The question is, how can I get a GL11Ext instance? I could not find any function to do this. Does this means I can simply cast the instance returned by OpenGLContext.getGL() into a GL11Ext? Thanks, Hongkun www.omnigsoft.com --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

