Hi,

Yes, a cast is all you need.

On Mon, Mar 31, 2008 at 1:09 PM, Toothy Bunny <[EMAIL PROTECTED]> wrote:
>
>  Hi Android Graphics Team,
>  I would like to call OpenGL extension function:
>  void glDrawTexiOES(int x, int y, int z, int width, int height)
>
>  to render a 2D image directly in 3D scene without bothering to use
>  OpenGL quad.
>
>  The question is, how can I get a GL11Ext instance? I could not find
>  any function to do this.
>  Does this means I can simply cast the instance returned by
>  OpenGLContext.getGL() into a GL11Ext?
>
>  Thanks,
>  Hongkun
>  www.omnigsoft.com
>
>  >
>



-- 
Romain Guy
www.curious-creature.org

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