As said here:

http://groups.google.com/group/android-developers/browse_thread/thread/8f736492d4ba8e04/51444bb1059a91eb?#51444bb1059a91eb

I noticed the same - Thread.sleep, and also TimerTasks, take 100% of
my PC's CPU, and also bring the emulator to its knees. I'd like to run
a service in the background that does things every now and then, do
you know any workarounds for this issue? :/ It really kills my
application...

I'm running something only every 2 minutes (confirmed from the logs),
but still, the emulator basically hangs whenever Thread.sleep is
called (of course I'm not doing that in the main thread, but just as I
tried to emulate TimerTasks, since they hanged as well)...
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