Many thanks. It was the problem.
On 16 abr, 19:55, hackbod <[EMAIL PROTECTED]> wrote: > Menus are displayed as a separate window on top of the activity, so > there should be nothing you can do in your layout to break them. The > only thing I can think of is to check to make sure you aren't > returning true when processing a menu key, otherwise you will consume > it and the default behavior (displaying the menu) won't happen. > > On Apr 16, 9:06 am, AMGG <[EMAIL PROTECTED]> wrote: > > > Hi! > > > I'm using a FrameLayout which is set to fill_parent as shown here: > > > LinearLayout (fill_parent/fill_parent) > > FrameLayout(fill_parent/fill_parent) > > Custom3DView > > .... > > > I'm trying to show a menu with one item, but when I press the "menu" > > button nothing happens... > > > May be it is not shown because the frame layout reserves all the > > screen?? > > > Another think that may be is interfering is that I'm using the "BACK" > > and "DPAD_CENTER" buttons with different "meaning" than default (BACK > > is for zoom out and DPAD_CENTER is for zoom in) > > > Thanks. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

