Android supports hardware acceleration at two different levels: the surfaces (the "buffer" in which a window is drawn) and the views. M3 and M5 already have support for surface hardware acceleration, but only the next SDK will provide h/w acceleration for the views.
On Tue, Jul 8, 2008 at 11:12 PM, stefoid <[EMAIL PROTECTED]> wrote: > > I think we are talking about two different things. > > if I want to take a window (with a dialog in it) and do some > transformations on it (which will have to be done in s/w since android > doesnt yet support h/w accleleration of its 2D animations) how do I > do that? > > lets say I want to rotate the window and scale it.. maybe throw some > transparency effect in there. you know, like with a compositing > window manager, how do I do it? even slwoly in s/w, can I do it? > > > > Romain Guy wrote: >> > "The Android compositing engine is actually much more like >> > MacOS X than X-Windows, supporting full 3d hardware acceleration of >> > window compositing and transformation. " >> > >> > huh? since when? compositing engine? >> >> Since the first release :) >> >> -- >> Romain Guy >> www.curious-creature.org > > > -- Romain Guy www.curious-creature.org --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new M5 SDK! http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

