This Death Star and Island Sensor stuff is for games right? To create
artificial sensors for Games?


- Juan T.

On Sep 2, 10:28 am, Peli <[EMAIL PROTECTED]> wrote:
> Other easter eggs:
> * Sensor manager includes constants for GRAVITY_DEATH_STAR_I ,
> GRAVITY_THE_ISLAND , and a SENSOR_TRICORDER 
> :http://code.google.com/android/reference/android/hardware/SensorManag...
>
> * In the release notes for the 0.9 SDK: "We regret to inform
> developers that Android 1.0 will not support 3.5" floppy disks. 
> "http://code.google.com/android/RELEASENOTES.html
>
> Peli
>
> On Sep 2, 12:47 pm, qvark <[EMAIL PROTECTED]> wrote:
>
> > Well, it isn't an easter egg, but most of the wallpapers and sample
> > pictures included in the emulator are from Romain Guy, one of the
> > engineers of the Android team (http://www.flickr.com/photos/
> > romainguy/) I think he could make a living as a photographer if he
> > leaves Google ;)
>
> > On Sep 1, 5:10 pm, Guillaume Perrot <[EMAIL PROTECTED]> wrote:
>
> > > When taking a picture with the camera, the resulting image is a guy at
> > > the coffee machine (surely a google employee).
> > > Have you seen other easter eggs in v0.9 ?
> > > There is a "Malmo" in the clock, this is a town which has a clock
> > > tower...
> > > In the APIDemos, many images show the same dog, will it soon become
> > > some kind of mascot such as "the google dog" ?
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