> it works on both the emulator and a real G1.

So you have access to a real G1. Lucky you!!

> I'm really surprised that there is no access to the audio buffer.
> How are we supposed to write dynamic audio generation apps?

Unfortunately not supported by Android SDK 1.0 r1. See

http://code.google.com/p/android/issues/detail?id=739

and search this group for discussions on "ByteArrayInputStream".

Regards


On Oct 15, 12:43 am, Robert Green <[EMAIL PROTECTED]> wrote:
> I used it for my game and it works on both the emulator and a real
> G1.  Just follow my example.

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