> it works on both the emulator and a real G1. So you have access to a real G1. Lucky you!!
> I'm really surprised that there is no access to the audio buffer. > How are we supposed to write dynamic audio generation apps? Unfortunately not supported by Android SDK 1.0 r1. See http://code.google.com/p/android/issues/detail?id=739 and search this group for discussions on "ByteArrayInputStream". Regards On Oct 15, 12:43 am, Robert Green <[EMAIL PROTECTED]> wrote: > I used it for my game and it works on both the emulator and a real > G1. Just follow my example. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

