This would be really easy to implement using Ansca Corona (http:// www.anscamobile.com). We take care of all the OpenGL rendering as well as the multi-screen resolution issues. Can't help you with copyrights though.
<disclaimer: I work for Ansca> --Eric On Jul 5, 8:49 pm, ocdtrekkie <[email protected]> wrote: > Ah crud, now I feel fairly stupid. ;) People responded and I didn't > see it and posted a seperate request. I'm gonna upload the design > document for it, I've got the UI "designed", I just can't figure out > how to program it so it will behave right. I've read a lot of > examples/tutorials/help things regarding image rotation, but I haven't > seen anything that's the same sort of thing, even though I would > imagine it's a fairly simple idea. > > http://imgs.ocdtrekkie.com/MobileDHDConcept2.jpg > > This is only a portion of the UI, but it's the one I need help with. > Basically I have a fancy circular image (it's a ring), and I want to > situate it about there on the screen, and then let people rotate it > with their finger. (Only a certain portion of the ring will be > visible on screen at a time, as you can see). Looking at the > different Layout formats though, I'm wondering if I have to go to > OpenGL for something like this, or if it can be done without it. > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

