I'm trying to load a image, for the purpose of debugging I've made the
image a solid grey #494949.

I load it with the following code

inputstream =
context.getResources().openRawResource(R.drawable.level1_heightmap);
level1_heightmap = BitmapFactory.decodeStream(inputstream);


Although when I run getpixel on the image it does not give a uniform
value, I put this debugging code in to confirm
for (int i=0;i<100;i++)
{
                        Log.d("Debug", "COLOR"+level1_heightmap.getPixel((int)
(Math.random()*level1_heightmap.getWidth()),(int)
(Math.random()*level1_heightmap.getWidth())));
}


Which outputs the following colors
COLOR-11908790 and COLOR 11383470

Considering the image is a solid grey, shouldn't it just be outputting
one number? Is there 2 levels of loading for BitmapFactory and how do
I ensure that the image is fully loaded before working with it?


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