Privet Kostya, On 07/17/2010 08:09 AM, Kostya Vasilyev wrote:
Time spent and number of launches are poor metrics for app quality. Maybe it makes some sense for games.
Well, "quality" is not at all what I was after, "popularity" more so. There certainly are apps that automatically start a service at boot time and perform their splendid task that will not show up at all for the measurement I suggested.
But consider a car navigation app, or an Office document viewer - their use time/count is dependent on factors that have nothing to do with how much users like them.
When compared to alternative applications for the same task, those indicators should still be quite relevant. Launching nav A more often or using it for longer than than nav app B clearly indicates that which one I prefer even though I have both installed.
Part of the reason I brought it up is that I think it would be a good thing for the user to know about - a bit like the Battery stats, this would indicate whether an app is mostly just wasting storage space since I have not actually made any use of it for XXX days. The system could quite easily keep stats on this, but writing an app for it isn't that easy.
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