A user sent me a screenshot of visual artifacting on droid. Apparently
it only happens with multi-texturing enabled.
--> Screenshot: http://adamhammer.ca/images/stories/cap201008140037.jpg

If I understand correctly though the GPU in the Droid 1 is ES2.0
Compliant, so it should have at least 2 texture units, any idea why
I'm getting this weird look in my app on the Droid 1?

Adam

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