Hi, from a brief look at the video you (I suppose) took:
1) I hate shaking the phone (while playing) on a regular basis. Maybe you could try to think about some other way to power the cannon. 2) The power is dropping way too fast, make it slower. 3) High-scores table seems like a good idea (online if possible), make more game modes, power-ups could work too. Best regards, Filip Havlicek 2010/8/19 Trevor Boyle <[email protected]> > Last week I put my first Android Game onto the market, 'Greedy > Pirates'. > > I would love it if you could have a play and give me some feedback. > http://greedypirates.trevorboyle.com/ > > I had some initial problems with the OpenGL (which were quickly > fixed), but I received a number of bad ratings as a result. Things are > beginning to slowly pick-up now though. > > I have a few improvements in mind, most obviously a high-scores table. > I am also considering implementing 'user activated' power-ups, any > suggestions? > > Thanks, > Trevor > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected]<android-developers%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

