I am calling stop(), flush(), start() on my audiotrack when changning songs.
This seems to only work the first time. After that, playbackposition does not become 0, and in fact all the data queued up from the old song plays until the buffer is drained. This is pretty bad, since I need a large buffer to avoid skipping under heavy CPU load. Is this a known problem? Any way around it? -- Jonas Minnberg -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

