I am calling stop(), flush(), start() on my audiotrack when changning
songs.

This seems to only work the first time. After that, playbackposition
does not become 0, and in fact all the data queued up from the old
song plays until the buffer is drained. This is pretty bad, since I
need a large buffer to avoid skipping under heavy CPU load.

Is this a known problem? Any way around it?

-- Jonas Minnberg

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