Christian, Most games make their own map editor/generator and the reason for this is because for your game to run well, you will want to have an efficient implementation of whatever it is that your game world plays in. Since you already have to write code to render it, it's usually not that much harder to copy that code to an external utility and add a couple of buttons that let you point and click to some creation or editing of some sort, then write it to disk and have reciprocal code read it back in from disk for your actual game.
There aren't that many standards for levels/maps in videos games because of the efficiency issue. Every game tends to have somewhat unique needs so things tend to be custom. Just start simple and work your way up. Go to gamedev.net to find good info too, or also check for Chris Pruett's presentation on replica island. He may have done what you seek and you can get the source to that game here - http://code.google.com/p/replicaisland/ On Sep 7, 1:51 pm, Christian Eduardo Palomares Peralta <palomare...@gmail.com> wrote: > Hi everyone > > I'm designing a game for Android, but i can't find a generator of maps, does > anyone know about it??? Could you recommend me a program for this?? > > Thxs > > -- > Christian Eduardo Palomares Peralta (ShinjiDev) > -http://learningwebdev.blogspot.com > Administrador del Grupo Python-Perú -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en