Hi, I want to develop a multiplayer game. The game will provide communication between different platforms: 1) Two android clients (client applications that communicates through a service). 2) Android client and a web application – (internet application) – which is something like facebook (web) and android client for some kind of game. I want to handle the communication between the platforms ((1) android to android and (2) android to web) through a service.
I have asp.net (C#) background so I thought to implement the communication using WCF service, but I am not sure this is a good choice. Can I handle the communication using WCF or should I use other approach? Can you please recommend me a good approach to implement the communication? Any help will be appreciated. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

