Hi,
I want to develop a multiplayer game.
The game will provide communication between different platforms:
1)    Two android clients (client applications that communicates
through a service).
2)    Android client and a web application – (internet application) –
which is something like facebook (web) and android client for some
kind of game.
I want to handle the communication between the platforms ((1) android
to android and (2) android to web) through a service.

I have asp.net (C#) background so I thought to implement the
communication using WCF service, but I am not sure this is a good
choice.
Can I handle the communication using WCF or should I use other
approach?
Can you please recommend me a good approach to implement the
communication?
Any help will be appreciated.

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