I had similar problems trying to get a smooth game loop going, I just
couldn't get rid of gcs happening (I think some were occurring outside
my app too). I think I had removed everything from the draw loop in
frustration except for drawing a rectangle, but would still get the
bumps. That was about 7 months ago, hadn't had a chance to try any
other improvements since then.

On Sep 14, 7:24 am, Greg Donald <[email protected]> wrote:
> On Tue, Sep 14, 2010 at 8:39 AM, Justin Giles <[email protected]> wrote:
> > 3) You might check out Andenginehttp://www.andengine.org(not affiliated
> > with them).  It is a 2D opengl framework that is a whole heck of a lot
> > easier to get a 2D game up and running than using raw openGL (in my
> > opinion).
>
> AndEngine +1
>
> I love my new OpenGL crutch.
>
> --
> Greg Donald
> destiney.com | gregdonald.com

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