Also, your app may not work on HIS hero-phone.
It could be tons of things, depending on your app, that may have
nothing to do with a particular (brand of) device, but with software
loaded on it.

E.g. your app uses services that a task-manager on his device keeps
killing.
E.g. your app may use some cache that is running (too) low on his
device.
E.g. your app may use a content-provider typpe for which he has a
different provider installed (besides the default provider).
E.g. his SD-card may be corrupt.
E.g. he may have a custom ROM installed.
etc. etc. etc.

And i agree with Nathan; someone giving a one-star rating with just a
"Does not work" type of comment is unlikely to contact you even if he
or she could so easily.


On Oct 7, 10:45 am, Nathan <[email protected]> wrote:
> On Oct 7, 7:27 am, tony obrien <[email protected]> wrote:> I was 
> going to say, "So if I can't test on EVERY device..." but
> > perhaps that's my first question...
>
> > {a} Was I absent the day they told us in Android SDK class that any
> > actual DEVICE may react differently from some other? I understand that
> > if the device does not support somthing then, of course, it can't
> > comply to my app's request.
>
> > Example:  I have 100's of downloads for an app... then I get a 1-STAR
> > with the comment: "Does not work on HERO."
>
> > So I can imagine that he may be right OR he might be a twit and many
> > others with HEROs had no problem.
>
> Yep.
>
> > I find the communications facilities between the DEVELOPER and his
> > AUDIENCE via the GOO Market to be quite unsophisticated.
>
> Yep
>
> > So...
>
> > {b} Is there some mechanism that I am not aware of that allows me to
> > 'confront' my downloaders directly (i.e. an email address or
> > something?) so that I can help them or at least discover what the heck
> > someone means by "It don't work" ??
>
> No. The one star person is unlikely to come back or help you anyway.
>
> > At the moment I am planning on adding an entire new "layout" to all of
> > my apps which would beg them to get in touch with me if they have
> > *any* problem at all ...  is this my only means to accomplish this?
>
> Yes, that is probably your best option. Loading up the app with
> admonitions is what works best. Get them subscribed to your
> newsletter, give them handy error report buttons, walk them through
> every step they have to take avoid errors.
>
> Even then, you won't completely prevent comments like you've seen.
> Many don't spend more than seven seconds on an app, and not everyone
> wants to help improve or fix an app. The app can be working fine, but
> not work the way *they* expect, and you will still get that comment.
>
> Nathan

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