Dear All, I am working on an application and I want to be able to detect when a pop-up (e.g Charger notification, task switcher or the dialog that pops up when you hold the power button) is obscuring the game so that I can bring up the pause menu. These notifications do not produce an "onPause" event. Does anyone know the correct way to do this? I know it can be done by detecting the focus loss from the surfaceview, however views can be added and removed I was wondering if there is a better way of doing this than adding a focus handler to each one and trying to keep track. Thanks in advance,
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