Dear All,

I am working on an application and I want to be able to detect when a
pop-up (e.g Charger notification, task switcher or the dialog that
pops up when you hold the power button) is obscuring the game so that
I can bring up the pause menu. These notifications do not produce an
"onPause" event. Does anyone know the correct way to do this? I know
it can be done by detecting the focus loss from the surfaceview,
however views can be added and removed I was wondering if there is a
better way of doing this than adding a focus handler to each one and
trying to keep track.
Thanks in advance,

Tim

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