The Activity should be getting an onWindowFocusChanged(false) call.

On Oct 7, 12:42 pm, Tim Wright <tim...@gmail.com> wrote:
> Dear All,
>
> I am working on an application and I want to be able to detect when a
> pop-up (e.g Charger notification, task switcher or the dialog that
> pops up when you hold the power button) is obscuring the game so that
> I can bring up the pause menu. These notifications do not produce an
> "onPause" event. Does anyone know the correct way to do this? I know
> it can be done by detecting the focus loss from the surfaceview,
> however views can be added and removed I was wondering if there is a
> better way of doing this than adding a focus handler to each one and
> trying to keep track.
> Thanks in advance,
>
> Tim

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