So you're saying that if I get an event with a pointer count of say 2
(using event.getPointerCount()), and let's say that
event.getHistorySize returns 5. This means there are absolutely 10
historical positions in total? There isn't a case where say, pointer 1
will have 5 historical positions, and say pointer 2 only has 2
historical positions?

Thanks,

On Oct 16, 7:14 pm, Dianne Hackborn <[email protected]> wrote:
> On Sat, Oct 16, 2010 at 1:08 AM, webmonkey <[email protected]> wrote:
> > Is the historical data device dependent? So are there any devices that
> > always set the amount to 0?
>
> Er.  Not sure what you mean.  It is just any data that has occurred since
> the last motion event and the most recent positions in the current one.  It
> depends on how fast hardware generates data, how fast the apps consumes
> data, etc.
>
> > Historical data is mostly used for smooth painting, see:
>
> >http://corner.squareup.com/2010/07/smooth-signatures.html
>
> > Works great on the Nexus One. But if other devices do not use this or
> > if this gets deprecated that would be nice to know for the future.
>
> This is part of the API.  It just lets you get all of the intermediate data
> coming from the touch screen.  I can't make guarantees about every possible
> piece of hardware in the future, though of course I would generally expect
> touch screens to generate at least 60fps of data when there is only one
> finger down.
>
> --
> Dianne Hackborn
> Android framework engineer
> [email protected]
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.

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