I want to make an OpenGL ES version of my M3G app "Astral 3d worlds". The app has a 2d GUI, from which you can start 10 visual effects.
I can port the visual effects to OpenGL ES, but how can I build the 2d GUI? Should I really use OpenGL ES for that? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en