I have the same issue, any suggestion?

On 29 Nov, 13:24, Paolo <[email protected]> wrote:
> Hi there!
> I have developed an Augmented Reality App using OpenGL ES 1.1. It's
> really cool and I'm very happy for that, because Im' an opengl
> beginner.
> Now I have a problem... :( I'd like to detect touch events on some
> opengl objects. I know I can't use View.EventListener with those,
> because these objects don't inherit from View class. They are simply
> subclasses of Object that implement an opengl draw function.
>
> I've read about "picking" in OpenGL, but before to take this way, I
> want to understand if there are other solutions.
>
> So, which can the solution be to do that?
>
> Thanks in advance.
>
> Paolo

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