I have the same issue, any suggestion? On 29 Nov, 13:24, Paolo <[email protected]> wrote: > Hi there! > I have developed an Augmented Reality App using OpenGL ES 1.1. It's > really cool and I'm very happy for that, because Im' an opengl > beginner. > Now I have a problem... :( I'd like to detect touch events on some > opengl objects. I know I can't use View.EventListener with those, > because these objects don't inherit from View class. They are simply > subclasses of Object that implement an opengl draw function. > > I've read about "picking" in OpenGL, but before to take this way, I > want to understand if there are other solutions. > > So, which can the solution be to do that? > > Thanks in advance. > > Paolo
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