On Sun, Dec 12, 2010 at 1:14 PM, Mario Zechner <[email protected]>wrote:
> I think the only thing needed is a manifest tag that let's you specify > the OpenGL ES profile you want to work have available. That feature is > already there but it seems some devices don't report it correctly. > Yeah there have been some problems with some devices not reporting this correctly... I believe most of those have been fixed or are in the process of being fixed, so I would recommend going ahead and using this. -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

