Are you aware of the jackson JSON library, its very fast and has nice data binding APIs.
Jonathan On Dec 26, 5:54 am, ko5tik <[email protected]> wrote: > On Dec 25, 11:51 pm, DanH <[email protected]> wrote: > > > Until you get up to **at least** 10K of JSON (maybe 1M, depending on > > the overall app size) there's no point in worrying about pull > > parsing. Reading and parsing the entire JSON file at once will > > increase temporarily the amount of heap used, but it's hardly a blip > > in most environments. > > In my game I pull up to 1000 highscore entries from server (well,not > always > but certainly on first synchronization) and load them from internal > storage - > there is definitely need in pull parsing. I also utilize my own small > data binding > library, and will add pull parsing to it when i get some time. > Everybody is welcome to join the > effort:https://github.com/ko5tik/jsonserializer -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

