Hi, In this case you won't get hardware acceleration. We couldn't add this feature on time for Android 3.0. Sorry about this.
On Wed, Jan 26, 2011 at 2:26 PM, webmonkey <[email protected]> wrote: > When you do all your drawing in a separate thread using a SurfaceView > and lockCanvas how do you then take advantage of the new UI Hardware > Acceleration in Honeycomb? (without using GLSurfaceView or > RSSurfaceView) > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected]<android-developers%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- Romain Guy Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

