I'm making a game, and I have an mp3 I would like to use to play in a
loop for this game. This mp3 is several times larger than a midi file
would be, but recreating my mp3 as a midi has proven to be a non-
trivial task.

What would the effects be of just using an mp3 of a few hundred kb in
size instead of a midi file of around 10kb in size? I.e., would
downloading the larger game be much of an issue? Would there be any
significant penalties in performance or resource usage?


--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to