I'm making a game, and I have an mp3 I would like to use to play in a loop for this game. This mp3 is several times larger than a midi file would be, but recreating my mp3 as a midi has proven to be a non- trivial task.
What would the effects be of just using an mp3 of a few hundred kb in size instead of a midi file of around 10kb in size? I.e., would downloading the larger game be much of an issue? Would there be any significant penalties in performance or resource usage? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

