I guess it depends on the image you want: http://www.stomprocket.com/spacebike.html
But naming a product is marketing voodoo anyway -- anyone's guess is as good or bad as the next guy's. Ask your friend what he would call it, then maybe look to "sex" that name up a bit -- eg, work in "rocket" or "power" or "super" or "zoom" (or, I suppose, "sexy space kittens"). Be careful to NOT use "Tron" in any sort of free-standing form, or you'll likely have the Hollywood trademark guys come down on you. (But "Electron Bike" would probably be safe, eg.) On Feb 21, 8:22 pm, brian purgert <[email protected]> wrote: > My game is called space bike and i put it out for a day and good good > reviews but i took it down because of low active installs, i had a friend > play it and realized it was to hard for the average user, so i fixed it up > and added alot of things to make is easyer. > > In my game you control gravity and make your way through physics mazes, it > doesent actually look like space. More of like a tron grid. You have a bike > like mx moto but its alot more interactive. > > So basically my question is should i name my bike game;space bike which it > is currently or physics bike, or something else, i want people to see the > name and try is out of course -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

