I am not very good at naming things, but, I would definitely suggest
avoiding academic sounding names. "Physics Bike" certainly fits into
that category. "Space Bike" seems nice. May be you could think of
something which suggests action and adventure.

~rajorshi

On Feb 22, 10:41 pm, DanH <[email protected]> wrote:
> I guess it depends on the image you want:  
> http://www.stomprocket.com/spacebike.html
>
> But naming a product is marketing voodoo anyway -- anyone's guess is
> as good or bad as the next guy's.  Ask your friend what he would call
> it, then maybe look to "sex" that name up a bit -- eg, work in
> "rocket" or "power" or "super" or "zoom" (or, I suppose, "sexy space
> kittens").
>
> Be careful to NOT use "Tron" in any sort of free-standing form, or
> you'll likely have the Hollywood trademark guys come down on you.
> (But "Electron Bike" would probably be safe, eg.)
>
> On Feb 21, 8:22 pm, brian purgert <[email protected]> wrote:
>
>
>
> > My game is called space bike and i put it out for a day and good good
> > reviews but i took it down because of low active installs, i had a friend
> > play it and realized it was to hard for the average user, so i fixed it up
> > and added alot of things to make is easyer.
>
> > In my game you control gravity and make your way through physics mazes, it
> > doesent actually look like space. More of like a tron grid. You have a bike
> > like mx moto but its alot more interactive.
>
> > So basically my question is should i name my bike game;space bike which it
> > is currently or physics bike, or something else, i want people to see the
> > name and try is out of course- Hide quoted text -
>
> - Show quoted text -

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