I've actually used the alternative markets as a testing ground for my game. On slideme, I started out strong but peaked at around 645 downloads. On getjar, it's been going strong with most 'test players' from there at almost 2000 downloads.
I haven't tried any other market beside that, my game is free so I don't know how that would translate to sales. On Tue, Mar 1, 2011 at 7:39 AM, Chris Stewart <[email protected]> wrote: > Now that I'm working on my seasonal app for the 2011 season, I'm wondering > if any of the 3rd party markets are gaining traction with other developers. > Are any of you submitting to the Amazon market, or any others? What are > your plans for these 3rd party markets? > > -- > Chris Stewart > http://chriswstewart.com > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- ~ Jeremiah:9:23-24 Android 2D MMORPG: http://solrpg.com/ http://www.youtube.com/user/revoltingx -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

