Thanks fadden, don't know how I missed this obvious API. When Honeycomb is open-sourced will we be able to see (and copy) how RenderScript schedules these tasks, or is that handled to deep in the system.
On Mar 4, 9:08 pm, fadden <[email protected]> wrote: > On Mar 3, 1:29 pm, webmonkey <[email protected]> wrote: > > > Let's say you have a task that is suitable for parallel processing. > > Can you detect the number of cores in Android and then make sure that > > the threads you create run on each separate core. > > If you have parallelizable tasks, just put them in separate threads. > The Linux thread scheduler will take care of the rest. Bear in mind > that there may be other actions going on in the system, so it's > possible that not all cores will be available for your app's use. > > Runtime.getRuntime().availableProcessors() will tell you the maximum > number of available cores. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

