Thanks fadden, don't know how I missed this obvious API.

When Honeycomb is open-sourced will we be able to see (and copy) how
RenderScript schedules these tasks, or is that handled to deep in the
system.

On Mar 4, 9:08 pm, fadden <[email protected]> wrote:
> On Mar 3, 1:29 pm, webmonkey <[email protected]> wrote:
>
> > Let's say you have a task that is suitable for parallel processing.
> > Can you detect the number of cores in Android and then make sure that
> > the threads you create run on each separate core.
>
> If you have parallelizable tasks, just put them in separate threads.
> The Linux thread scheduler will take care of the rest.  Bear in mind
> that there may be other actions going on in the system, so it's
> possible that not all cores will be available for your app's use.
>
> Runtime.getRuntime().availableProcessors() will tell you the maximum
> number of available cores.

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