Thanks rich, I really am not sure what i would replace the biker with if you
have any suggestions, Im looking at some music now, I really like some, Im
going to place all of the next buttons in the same part of the screen for
all of the popup Menus, also I had an intent made each time you click on
level select by accident.
On Mar 14, 2011 6:31 PM, "rich friedel" <[email protected]> wrote:
>
> Your little guy on the bike is cool but you may want to consider making it
something the user can identify with.
>
> Music/sounds :: noticibly absent while playing... especially when the
music plays when completing a level.
>
> Navigation was kinda unclear because the "next" buttons would move around
after each checkpoint in level 1. Also it's not exactly clear that selecting
them will allow you to move forward.
>
> You might want to consider using singletop activities or finish() on the
ones that you no longer need. I noticed hitting the back button took me
through at least 6 screens.
>
> I gave it 4stars... I really liked the combo of having to control the bike
AND the view orientation! That was def a nice "oh hey you don't see this
everyday" moment.
>
> Good luck with it.
>
> btw For some reason the "Space Bike" name doesn't really evoke the "Hey I
wanna really check this game out!"
>
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