Setting translucency will pick RGBA8888. You still have to choose the proper
config though.

On Wed, Mar 16, 2011 at 3:43 PM, Robert Green <rbgrn....@gmail.com> wrote:

> Thanks Romain,
>
> So what's the correct, complete solution?  Set the window to RGBA8888
> then use 8 8 8 8 for the egl config chooser or is translucency
> preferred?  I just want something that won't be finicky and break on
> future chips/devices/oem impls.
>
> On Mar 16, 3:05 pm, Romain Guy <romain...@android.com> wrote:
> > RGBA8888 should be supported on all devices, but you are asking for
> RGBX8888
> > which may not be supported.
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > On Wed, Mar 16, 2011 at 10:04 PM, Robert Green <rbgrn....@gmail.com>
> wrote:
> > > I remember that early Android devices were all 16 bit color (RGB_565)
> > > but read something about 24 bit color support on newer devices?  I'd
> > > like to enable it in a safe way if possible for my surface/pixelformat
> > > for GL but I'm not getting a valid egl config back.
> >
> > > I've tried:
> >
> > > setEGLConfigChooser(8, 8, 8, 0, 16, 0); // 24 bit color, no alpha, 16
> > > bit depth buffer, no stencil buffer
> > > getHolder().setFormat(PixelFormat.TRANSLUCENT); // supposedly makes it
> > > use 8888
> >
> > > On a galaxy s and no dice.
> >
> > > So my questions are:  Do any devices support high color and if so, is
> > > there a good way to use it when available but fall back to 16 bit when
> > > not for OpenGL?
> >
> > > I found this snippet somewhere, but haven't tried doing this in combo
> > > with the pixelformat:
> >
> > > public class MyActivity extends Activity {
> > >  @Override
> > >  public void onAttachedToWindow() {
> > >    super.onAttachedToWindow();
> > >    Window window = getWindow();
> > >    window.setFormat(PixelFormat.RGBA_8888);
> > >  }
> > > }
> >
> > > Does anyone have experience with this?
> >
> > > Thanks!
> >
> > > --
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> >
> > --
> > Romain Guy
> > Android framework engineer
> > romain...@android.com
> >
> > Note: please don't send private questions to me, as I don't have time to
> > provide private support.  All such questions should be posted on public
> > forums, where I and others can see and answer them
>
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-- 
Romain Guy
Android framework engineer
romain...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them

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