Hi. Sorry for taking so long to get back to you.
It works now. =) The problem here is the alpha. I tried setting the alpha to 1.0 instead of 0.0 and it works. //solution gl.glColor4f(0.0f, 0.0f, 0.0f, 1.0f); Also thank you for the tips about drawable-nodpi/debugging the actual bitmap after decoding. Although it's not the case here(I tried debugging as you advise), it's good to know. =) Thank you everyone. =) -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en