Good place to start: http://www.youtube.com/watch?v=U4Bk5rmIpic
On Mon, Mar 21, 2011 at 6:16 PM, a a <[email protected]> wrote: > so, do you think your provider below url is a "bare bones" ? > > http://code.google.com/p/libgdx/ > > 2011/3/21 Riyad Kalla <[email protected]>: > > Any game engine you look at will have a considerable code base... that > > is like asking "I would like to do a GUI" and someone suggesting Swing > > or SWT to you and you saying "My god the API is huge!" > > > > Yes... they are... they cover a lot. Everything from 3D/2D > > abstractions to file I/O. > > > > libgdx has a good number of games in the market place, you can check > > the "Showcase" forum for examples of Apps people are working on. > > > > AndEngine is another one and if you don't mind paying a licensing fee, > > Unity I believe has a preview Android version, but it's not cheap. > > > > Alternatively, you can just hand-roll something yourself ontop of > > Canvas and learn all the ins and outs first THEN find the game engine > > that solves your biggest headaches for you, that way you don't waste > > your time learning an engine that isn't making your life easier. > > > > If you are just learning, I always think learning the "bare bones" > > approach to things first before learning a framework is best so you > > understand who-does-what. > > > > Just my 2 cents. > > > > On Mar 21, 2:10 am, a a <[email protected]> wrote: > >> 2011/3/2 Riyad <[email protected]>:> In addition to TreKing's reply, you > will want to decide if you are > >> > going to hand draw this stuff or use OpenGL, I'm going to assume you > >> > will be using OpenGL if you want lots of layers and spirtes moving > >> > performantly across each other and possibly add some effects. > >> > >> > So the next part of your question is "how do I get started with > >> > OpenGL" -- I'd suggest searching around for it, and you will probably > >> > want to start with a good game engine that'll make your life easier; > >> > some framework that makes loading images, animating them, etc. etc. > >> > easier. > >> > >> > For that, I'd look at libgdx as a jumping off point. > >> >http://code.google.com/p/libgdx/ > >> > >> My god, this code is too large, as a new member game developer, it is > >> very hard to understand. > >> > >> > >> > >> > >> > >> > >> > >> > The forums for the engine are fantastic: > >> >http://www.badlogicgames.com/forum/ > >> > >> > and the wiki is chalk full of information: > >> >http://www.badlogicgames.com/wiki/index.php/Main_Page > >> > >> > If you have done Java 2D in depth before, a lot of that knowledge gets > >> > you off the ground pretty quick (as far as being familiar with how > >> > graphic basics work, painting, etc.) if you have done very little Java > >> > and no Java 2D, you'll want to grab a good OpenGL ES book and start > >> > from scratch. Just get familiar with things. > >> > >> > and after you get through the first few tutorials, write the next > >> > Gears of War for Android, shoot for the moon! > >> > >> > On Feb 25, 9:43 pm, CONORxx <[email protected]> wrote: > >> >> Is it possible to create a 2d, touch based game for android devices > >> >> using Eclips and xml. And where about do new comers go to learn to > >> >> write the xml code for android apps and games. > >> > >> > -- > >> > You received this message because you are subscribed to the Google > >> > Groups "Android Developers" group. > >> > To post to this group, send email to > [email protected] > >> > To unsubscribe from this group, send email to > >> > [email protected] > >> > For more options, visit this group at > >> >http://groups.google.com/group/android-developers?hl=en > > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to [email protected] > > To unsubscribe from this group, send email to > > [email protected] > > For more options, visit this group at > > http://groups.google.com/group/android-developers?hl=en > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- ~ Jeremiah:9:23-24 Android 2D MMORPG: http://solrpg.com/ http://www.youtube.com/user/revoltingx -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

