I've seen render issues like this. I think one example was putting a
png with a flat color next to a view with its background color
specified with the same hex value. They won't match. It makes it
really difficult to make portions of your layout blend together.
Example:

  <ImageView
    android:src="@drawable/flat_grey_ffebebeb_png" />

  <LinearLayout
    android:background="ffebebeb" />

I'm sure the png I created has the same hex value as the manually
specified background value. Not sure why they don't match when you
run, but, that's what it is.

Mark

On Apr 18, 11:48 am, Andrew Huang <proelited...@gmail.com> wrote:
> Specify a RGB, i.e,     <color name="test_color">#ff292728</color>.
> Use the a Color Meter tool on Windows or Mac to sample the color in
> the Layout Preview screen. You'll see that it renders the correct
> value of 292728.
>
> Sampling the same color in the emulator would return a different
> value, #282329.
>
> This is causing us some serious problems with our graphics (i.e.
> images are not correctly blending with the background), so we would
> like to understand what's going on. My searches have turned up nothing
> so far. If anyone has a deeper understanding of how colors are render,
> we would greatly appreciate the help.

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