Hello When I run my game app and then push the sleep/lock-screen button my activity is destroyed (onDestroy is called) and then directly after, onCreate is called.
However, if I first put my app in the background then push the sleep/lock-screen button the activity is not destroyed. Can anyone explain this behavior and/or how I can get around it (keeping the app alive). Angry Birds actually keeps the music running when the lock screen is on, maybe there's some trick with that you can use? I do not want to handle state. Thx. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

