JBox2D is decent enough. If you're writing a game using the NDK you should probably use the normal Box2D, it compiles readily on Android.
On 11 Maj, 20:28, bob <[email protected]> wrote: > Can anyone recommend a good 2d physics engine for Android? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

