This is a great thread.  I'd like to add to the below points:

- do something in a domain you know well and enjoy, that will touch on 
various areas of the android platform
- solve an interesting problem in that domain that android/mobile/etc may be 
uniquely suitable for
- set some limits on what your "version 1.0" will be
- dive deep into it... you're subscribed to this group and there's a wealth 
of knowledge here in the archives and among the braintrust that reply to 
intelligent questions and topics -- literally, the google engineers who 
write the SDK respond to pertinent threads!
- sleep less, sacrifice some time to learn as much as you can, really, 
_sleep less_!
- make lots of mistakes, fail, do things the wrong way and then improve
- publish
- have fun, experience some joy and passion for the process, it's an end in 
itself!

After you make your first app, you'll be in a much better position to get 
android work, as you'll have something to show for your general development 
skills, in an android product you've produced.

On Saturday, May 14, 2011 12:25:17 AM UTC-4, Brill Pappin wrote:
>
> haha, particularly since 25 years ago, hardly anyone knew java (if it was 
> even released).
> I have something between 15 or 16 years of experience with java now now 
> (exact numbers are fuzzy in my old age)... and I started with java 1.1 :)
> In fact i think its only about 17 years old!
>
> Anyway.
> If your writing code for someone else, there are multiple ways that can 
> work, but demonstrating an published app should be pretty good proof.
>
> Our group decided to publish apps ourselves because we wanted some that 
> didn't exist or we were not satisfied with what we could get.
> Even with four apps in the market, it doesn't pay us nearly enough to 
> replace our day jobs... so we work at night and use the money we make to 
> support our customers and buy hardware when we want it (or to finance some 
> other startup project idea).
>
> I personally also get to develop on the Android platform for my clients 
> (the ones where I actually make my living) but its a side thing, simply one 
> of the many many skills I'm expected to have or to able to handle in order 
> to get a large hourly rate.
>
> The long and the short of it is. Start.
> or i guess if your a nike fan. Just Do It.
> With luck you'll get an opportunity, and when you do you will have 
> something to show for it.
>
> You are lucky in that right now Android developers are in short supply so 
> your more likely to land a job doing it with minimal experience than you 
> will be later. Personally, I'll never go back to a cubical farm if I can 
> help it, but its taken years to get to that stage.
>
>

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