Thanks for the replies on this. On Jun 21, 4:32 am, Romain Guy <[email protected]> wrote: > You don't have to use a GLSurfaceView, you can use a SurfaceView instead.
How would this work? From my reading of the API, you need a GLSurfaceView.Renderer to do your rendering, and you can only get that from a GLSurfaceView. Any pointers on this? Thanks, Nick -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

