I'm getting emails from users (and 1 star comments) complaining that
my app crashes shortly after startup. At start-up my app uses
runOnFirstFix which will get the location and center/zoom on it (it's
uses Google Maps API). What it also does is download an animated GIF
image that is used as an overlay.
I did get a few crash reports a while back where I see:

java.lang.OutOfMemoryError: bitmap size exceeds VM budget
at android.graphics.Bitmap.nativeCreate(Native Method)
at android.graphics.Bitmap.createBitmap(Bitmap.java:677)

I'm aware that Bitmaps are created on the native heap.
However, the app works fine on my LG optimus and many other phones.
The people who actually send me information all seem to be using
Samsung devices (Samsung Epic, galaxy prevail,  Verizon Galaxy Tab,
Samsung Captivate).

Does anybody have an idea on why this seems to happen on Samsung
devices?

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