It uses a facility that is under development in the platform to do mipmap
style drawables.  It isn't in any way running at hdpi; it is loading
application icons to have a larger size.

On Sun, Jul 3, 2011 at 1:03 AM, Federico Carnales <fedecarna...@gmail.com>wrote:

> On May 23, 7:49 pm, Dianne Hackborn <hack...@android.com> wrote:
> > Don't force the Xoom to use hdpi.  You will be inconsistent with every
> other
> > app, all of which are using the Xoom's correct density which is mdpi.
> >
> > Why do you want to do this?
> >
> > As I've said, Galaxy Tab made a design decision to use a larger density
> and
> > thus have a blown up UI.  Again use the density the device reports so you
> > are consistent with the UI in the rest of the device.
> >
> > Trying to play games like this is only going to lead to pain.  Use the
> > density the device reports.
>
> Doesn't the stock Honeycomb launcher force HDPI drawables for the app
> icons?
>
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-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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